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"Battlefield V" - Axis and Allies - Visual target concepts

Project: Battlefield V
Client: EA DICE
Date: 2017
Art Director: Jhony Ljungstedt

Early pre-production visual Target and customization character concept art.
Zbrush for the characters and gear;
Marvelous Designer for the uniforms;
Render in Keyshot;
Photoshop for details and backdrop.

The customization ideas where based on a system where the torso and leg geometry would remain teh same (only colour changes), but with new head gear geometry. This remained as a base system although expanded upon during production.

Per haagensen bfv vt axis stormtroopers

"Battlefield V" - Axis Stormtroopers - Visual target concept

Per haagensen bfv vt allied commando 2

"Battlefield V" - Allied Commando - Visual target concept

Per haagensen bfv chr axis customization a

"Battlefield V" - Axis Sniper "field" - Customization concept art

Per haagensen bfv chr axis customization b

"Battlefield V" - Axis Sniper "arctic" - Customization concept art

Per haagensen bfv chr axis customization e

"Battlefield V" - Axis Sniper "desert" - Customization concept art

Per haagensen bfv chr axis customization c

"Battlefield V" - Axis Sniper "forest" - Customization concept art